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Diablo 3 holy point shot
Diablo 3 holy point shot




diablo 3 holy point shot

But I like it, I can serve up any of the aura's required and even FoH or Hammer Venom Lords to death given enough time or when there are few players in the game. This would be the part most people might skip or find wastefull. Then I figured I would be more usefull to my parties with more versetile aura's, so I got all of them (cept the single res ones) at level 1, making them all level 11 with the +skills. Note that +skills on prayer still work trough as synergies, it's the only synergy which does that. With all the +skills, the meditation has a nice range at level 18. Level 8 meditation, gets more healing per 2 seconds from prayer. Max Holy Bolt, gets more healing per shot from prayer You could stick some in energy (up to 50 or so) if you are relatively certain you won't be able to free up SoJs any time soon. Str for gear, in my case Silks was the heaviest, so 100 str and the rest in vit. The ideal weapon would be a +2 scepter with +3 Holy Bolt, +3 prayer, +3 meditation and 10fcr. Same with the SoJs and harder to get +2 gear, just upgrade if you get your hands on it.ġ0FC rings with either mana or res will do very nicely to replace the SoJs.

diablo 3 holy point shot

The weapon can be any +2 and if you happen to find a +2 scepter with either +Holy Bolt, +Prayer or +meditation, mayber 2 of those or all three of those, you would be a better healer offcourse, but it's not mandatory. Still, most of my res is near zero in Hell, cept for Fire res, that's 75. Res from boots, belt, shield and fire res on the amu(heck, I spend most of my time in CS anyway, since there are lots of undead to kill there, so might aswell get fire res) Magefists for FCR, the amu also has 10FCR So Tarn, +2 amu, +2 Pala scepter with +3 holy bolt, Silks, +2 pala shield and 2 SoJs. As allways, my built is slightly different then what most people would make.īasically max skills, the better you heal.






Diablo 3 holy point shot